Quake: Scourge of Armagon e1m1 (The Pumping Station)

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Uploaded by on Nov 6, 2008

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Gaming

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Standard YouTube License

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Uploader Comments (AshtrayWisdom)

  • Good Vidz,but the game is WAY better with the original soundtrack.

  • Good luck finding the CD.

  • strangely, this is the hardest level in E1 of this mission pack, the others were far to easy on easy mode

  • I think it has to do with the availability of weapons. The first episode was pretty easy, but if I had to pick the hardest I'd say the Abandoned Mine or the Military Complex.

    Having a super hard secret level would have been the icing on the cake for this masterpiece of a mission pack.

Top Comments

  • Damn...This is strogg base,quake 1 is showing the beggining of Strogg!

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All Comments (20)

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  • @AshtrayWisdom Ebay? I actually bought the Ultimate Quake Trilogy off Id's site for $30 I think a few years ago, how come you couldn't find it ?:))

  • Guys, does anyone have trouble with the locked keycard door? To me, it won't open AT ALL - I had to noclip past it.

  • @AshtrayWisdom A Darkplaces pack brings it back full-force.

  • could this be ported to psp?

  • @AshtrayWisdom An alternative way around this is to find the music online, then just burn it on a CD. All it does is read from whatever CD you have inserted in and it plays the respective track for whatever stage you're on. If you want it to play the correct track, you need to put a "filler" in for track No. 1 (I have like a 1 second audio clip), otherwise it won't play the correct track like it does on the original CD. (track 1 was always omitted on the Quake games)

  • @PRERADOVIC2 Yeah, I think you're right. Quake 1 & 2 are probably in the same universe, and the Strogg are the leftovers of Shub Niggurath's demon/monster army, concentrated and independent. After all, they're so focused on never ending war and bloodshed, that it would only make sense if they were monsters without a cause that spread their will to killing everything on to other races they assimilate.

  • @DrB231 I really think it is just a bug with that specific door in the Darkplaces engine because it doesn't seem to happen anywhere else in the game.

    Glad it worked atleast! :D

  • @Omgarrett I held forward down and it worked, thanks! Guess I should have been more patient/aggressive?

  • @DrB231 Something else that sometimes work is hold forward for a while at the left side of the door. Once again it seems to be more based on luck than skill if the door opens or not. o.o;

  • @DrB231 I had the same problem, what worked was constantly pushing back and forth into the door, if you're lucky it does open.

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