Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Android AR

Loading...

Sign in or sign up now!
33,910
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Oct 8, 2009

Android AR project aims to the development of a mobile AR platform on Android-based cell phone. The platform supports in-situ 3D geolocated visualization and content streaming from a remote server.

In contrast to similar projects, our initial focus has been primarily on the quality of the 3D rendering engine and to propose a platform dedicated to industries, museums, government institutions or artists rather than general end-users. The platform can be used for urban planning, architecture, tourism, artistic installation, etc.

For more information about the project:
http://www.hitlabnz.org/wiki/Android_AR

www.hitlabnz.org

UPDATE: sorry for the spelling mistake in the title, please read: Mobile AR for Professionals.

Category:

Science & Technology

Tags:

License:

Standard YouTube License

    +1'd by 1 people
  • likes, 6 dislikes

Link to this comment:

Share to:

Top Comments

  • I'm afraid from future :D

  • @zadirion IMHO its a pretty solid approach, but you have to realize its an early incarnation. Imagine youre on a street corner and you open an AR app. You run your camera over restaurant fronts and reviews for the restraunt display over the building. You go in and scan the crowd with your camera and facial recognition software pulls up their social network profiles. You point your camera at the chairs at the restaurant and it pulls up product information from the manufacturer.

see all

All Comments (7)

Sign In or Sign Up now to post a comment!
  • @xoozn

    watch?v=ZTc4jLuRJ1Y&feature=re­lated

  • could you import models from secondlife™

  • @zadirion I hope this helps improving the app. Looking forward to seeing it on the Market.

    Cheers

  • The idea is nice. But the approach is kind of incorrect.

    You are simply getting the orientation and position of the phone to navigate through the 3d model. Thus the 3d model looks shaky when superimposed over the camera image. The way to do it is you get a few reference points from the camera and lock your 3d model to those reference points so it's not shaking all over the screen when moving the camera.

Loading...

0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more