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Level and Asset Design Walkthrough (Imardin) - UDK

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Uploaded by on May 8, 2011

This is a video walkthrough of my level and asset design work.

Software used : Mix of Maya/Photoshop/Unreal Development Kit

I pretty much recorded this and then recorded me speaking adlib over the video. (I just couldnt be arsed to write a script for it xD)

Just covers the general jist of the Level and what would happen/where in a final piece.

The project was based off the Black Magician Trilogy written by Trudi Canavan. All students on the course had to choose a book from which to base a level.

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Gaming

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Standard YouTube License

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Uploader Comments (Roonast)

  • Hey Mike, looking good mate :)

    What video capture software did you use for this?

  • @thefretmaster13 Hey dude, awesome cheers man :D I used Fraps to get the footage, set it at 50fps which was probs a bit silly as it made premier take forever to re-encode xD

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  • @Roonast aah ok My fraps wouldn't record UDK almost like it was blocking the capture. I'll give it another go ;)

  • reminds me of one of the early cities in oblivion, cant remember what its called. anyway i really like what you have created.

    your water looks awesome btw.

  • Looks Awesome dude =]

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