Blender Tut 12: Bakeing textures
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Uploader Comments (hamsterhill)
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All Comments (31)
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How do you bake the render on the new Blender?
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Type PRIZE before youtube and hit enter
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very nice tut just couldnt figure out how to do this myself
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This was really helpful and straight to the point 5 stars
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great tutorial! thanks alot, this was a very clearly thought out and well performed tutorial. Now my understanding for how artists produce graphics for 3d worlds have grown. When the basics are clear the fun part begins, trying out modifiers and shadows .. keep up the brilliant work
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hey, how do i keep dynamic shadows and lighting?
when i have solid colors, they are effected by lighting etc, if it goes above a lamp, it becomes dark.
how do i keep this?
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TyylerS 2 years ago
... sorry i was haveing a bad day and people trying to teach me stuff i already know really gets on my nearves for some reason.
hamsterhill 2 years ago
actually the monkey is a she its named suzanne by the blender team
TyylerS 2 years ago
*clap* *clap* *clap* thanks for that extremely useful and important information.
hamsterhill 2 years ago
Is there a use for baking other than games? For example I was thinking that you could bake AO into a mapped texture and then you could use it in an animation seeing AO but with a much faster render time since AO only needs to be done once?
walshlg1517 2 years ago
lol thats an excellent use dude... that way you could also choose the objects that you want to ao... the only problem would be that you would only get the AO from where they were at the beginning... I.e if they are standing next to a pole they will have a pole shaped shadow on them. but if you did it with the character in mid air it could look pretty cool.
hamsterhill 2 years ago