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Uploaded by DCSdigitalerr0r on May 15, 2011
This tutorial implements Ken Perlins "Perlin Noise" algorithm in XNA 4.0. The tutorial can be found here:Perlin Noise is explained here:http://www.noisemachine.com/talk1/index.htmlhttp://http.developer.nvidia.com/GPUGems2/gpugems2_chapter26.html
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