Unreal Development Kit (UDK) - Destructible Object P1

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
8,783
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Nov 16, 2009

Part 1: Tutorial on how to create custom objects and give them their own physical properties for destruction. Similar to using Unreal Fracture tool.

Unreal Development Kit Forums
http://forums.epicgames.com/forumdisplay.php?f=366

Part 2: http://www.youtube.com/watch?v=16kRwThqqIk

Category:

Education

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:
see all

All Comments (12)

Sign In or Sign Up now to post a comment!
  • how would you go about being able to pick up those objects to beat people

  • wow my app crashed on the skinning nice that

  • When you skin the mesh to the joints, would it also work if you parented the mesh to the bones instead and if so which would perform better? Cheers for the tutorials :)

  • OK sir , but I want to make too much parts for a object Is there short way to do it ? (automaticly ?)

  • scriptspot.(com)/3ds-max/scrip­ts/fracture-voronoi for a free plugin that fractures shit like rayfire

  • isnt there a way to make some of UDK's default static meshes breakable? My UDK profesor told us but i forgot... can you tell me how please?

  • I didnt think you needed actor X... can't you just export as an ASE file?

  • do bones = skeleton in maya?

  • umm, it cost money... a lot of money...

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more