CCPainter, which allows inflating an object during world initialization, was used to create the animals. Croquet-aLife, based on bons-alife by Ken Boucher, was used for the simulations. These packages are publically available on SqueakMap and/or the Croquet repositories. I am not planning any specific adaptations to Cobalt at this time, so if you would like to do that, go right ahead.
CCPainter, which allows inflating an object during world initialization, was used to create the animals. Croquet-aLife, based on bons-alife by Ken Boucher, was used for the simulations. These packages are publically available on SqueakMap and/or the Croquet repositories. I am not planning any specific adaptations to Cobalt at this time, so if you would like to do that, go right ahead.
dafaught 3 years ago
Are the sheep & Ants TPainted objects being animated via the Croquet robots methods? That would be a wonderful addition to Cobalt !
richwhite 3 years ago