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UT3 Flamethrower Test

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Uploaded by on Apr 17, 2009

UT3 Flamethrower Test

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Gaming

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Standard YouTube License

  • likes, 2 dislikes

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Uploader Comments (DazJamesW)

  • u should add the black smoke particle system,

    I see that the fire effect is attached to the weapon projectile but u could add a blacksmoke particle generator to the projectles.

    Do you have a timer in the projectile to kill the paricle effect and the projectile.

  • Well I wasn't really trying too hard to make it look good, I was just trying it to see how it worked.

    The projectile dies as soon as it touches something and then the particle effect dies after ten seconds or something like that so it looks like things burn for a little while.

  • Awesome! Any way to get this on PS3?

  • It could be put on ps3 but it would destroy the frame rate. I'm not releasig this anyway, it was just a mess on to see what it was like.

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All Comments (10)

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  • I tryed this in UT2004 except it was a gas gun

    where the shock rifle's 2nd fire's orb's particle system was changed to a green gas emitter

    it looked like crap.

    I tryed making it bounce of the wall so that u could flood a room but it did not work.

  • you should use the fire effects from Unreal 2.

    Those were amazing.

  • behindview on the console

  • How do you play in Third Person?

  • Sucks man..

  • that's an awesome looking mod, if you do decide to cook it for the ps3 please post a link

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