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Uploaded by zapnut on May 13, 2007
*REQUIRES CYAN OR GREEN & RED 3D GLASSES*A test i'd been working on for the past few weeks, exploring how to get an oldschool anaglyph working with CG model renders. Here's the results with said test.
Film & Animation
Standard YouTube License
amazing
R0flix 2 years ago
Correct. It was a test to see if adding the depth would fool the eye into perceiving distance a little better.
zapnut 2 years ago
I think he intentionally used depth of field but there's not a rational use of it.
kaminarigaston 2 years ago
Nice! Would love to see more like this
tab289 2 years ago
8D That brightened up my day its really not bad at all, but maybe you could work a tiny bit more on it so that it doesn't look fuzzy.
paulyoli 4 years ago 2
i thout that that was very
;)
Bl4z30121 4 years ago
good
paceration 4 years ago
That was pretty cool.
Crashbanito 4 years ago
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amazing
R0flix 2 years ago
Correct. It was a test to see if adding the depth would fool the eye into perceiving distance a little better.
zapnut 2 years ago
I think he intentionally used depth of field but there's not a rational use of it.
kaminarigaston 2 years ago
Nice! Would love to see more like this
tab289 2 years ago
8D That brightened up my day its really not bad at all, but maybe you could work a tiny bit more on it so that it doesn't look fuzzy.
paulyoli 4 years ago 2
i thout that that was very
;)
Bl4z30121 4 years ago
good
paceration 4 years ago
That was pretty cool.
Crashbanito 4 years ago