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biped rigging 3ds max tutorial part 2

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Uploaded by on Feb 19, 2008

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Education

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Standard YouTube License

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  • I l;ove your tutorial so far but how did you get to see your hand biped so easly Im using 3ds max 2010 32 bit in the viewport orthographic wireframe i'd like the view to be like yours

  • hey please reply! i have a small error, i don't know if its supposed to be like it or not but when i rotate the leg, the foot stays in the position it is, e.g. the character is standing upwards feet flat, if i rotate the leg the foot stays facing down while the leg moves? is this meant to be like it or? thanks for a great vid either way!

  • great tutorial. Explainly everthing very clearly. Thank you!

  • go in to here , great explanation bro

  • @TheStickfigureCO didnt select the right one, had the same. make a back up and try different ones

  • Thank you so much for the nice Tutorial.

  • @TheStickfigureCO The reason the biped moves without the mesh is cause you still have Figure Mode turned on. Once you take that off it should move the mesh with it.

    Hope that helps you all!

  • @ilovehaloreach10 I have the same problem, can someone please reply?

  • I got lost in this part... when I try to move the limbs after initializing the biped the model part just moves and detaches.

  • how did you get it so you could select the whole biped? I can only select parts when i want to assign to physique..

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