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Spriting Tutorial - Part 4 - Form and Line Art

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Uploaded by on Jul 12, 2011

In this segment we start creating our sprite. We create our shape and lines and various details. Part 5, Coloring and Shading, will hopefully be up soon. I have voice and video recorded, need to edit it together though and fix stuff up.

Also been jumping around recording software, so this video will probably seem different than the others. Feel free to let me know what you think.

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Howto & Style

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Standard YouTube License

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Uploader Comments (Jappio)

  • yay! the important part!

  • @elementalheroshadowX All of the parts are important.

  • Hey Jappio, do you think drawing with a tablet helps spriting? I mean, it depends on what program you use but for a tablet lets say Photoshop or Gimp.

  • @Robo5yoshi I've never used a tablet, so I wouldn't be able to say. I suppose using one could maybe be easier and work well for the rough shape. Of course only for the rough portion. All fine detail should be done by a steady mouse. Then again maybe some people are able to edit pixel by pixel with a tablet too.

  • @Robo5yoshi Also I don't recommend Gimp or Photoshop typically. They are wonderful programs for everything else, but for sprites I feel they are too complicated. They have some perks that would be useful, but way more that are useless or even dangerous to a sprite.

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All Comments (12)

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  • Yeah! Ive been waiting!

  • LMAO at ken kicking rhe computer

  • @Robo5yoshi True enough if your familiar. It's just I a newbie who doesn't know them will probably go in and use some tool that blurs the image or something. Paint only has a handful of tools, and few will majorly wreck a sprite.

  • @ResplendentShadows Well thats my i use the pencil tool in photoshop, it only does one solid pixel.

    also, I'm used to those programs. I find them to be simple actually...

  • @Robo5yoshi I've sprited before with my tablet and Paint before, it helped me a lot. Photoshop or Gimp would be I think more annoying because of pen pressure and the like, and just the overall complexity of those programmes compared to something like Paint.

  • @Jappio i know, i'm saying this and the next part were the ones i cared about. you know, because i already sprite. i like seeing others' processes for the lineart and shading.

  • @Jappio I agree with both comments. Thank you for your input ^_^

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