** READ DESCRIPTION FOR DETAILS **
GLA x1
CNJ x2
ARC x5
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Key abilities all DD and mages should have set:
Sentinal
Chameleon
Sacred Prism
Cure
Raise
Invigorate
Second Wind
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Kill Order:
BLM / BRD / THF / RNG / WHM / WAR / Good King Moggle / PLD
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**Important Notes pertaining each moogle:**
BLM - Pukla Puki the Pomburner: does AoE pomflare, important to avoid, can be stunned by shield bash, but the spell has a long cast timer and you can easily run away from it.
BRD - Puksi Piko the Shaggysong: by itself, this moogle is not a threat, but it will buff other moogles, making them larger, move slower, hit for 1,000 damage and immune to damage. (example at 2:20) Shaggysong can also buff Good King Moggle, which will give him similar properties, but hit for 1,500 instead.
THF - Pukna Pako the Tailturner: Should be off tanked by an archer because of his petrifying attack. Could be fatal if this attack lands on the tank or a mage. Also does an AoE siphon MP move, which drains ~650 MP.
RNG - Woolywart Kupqu Kogi: does a single target ranged attack (Moogle Eye Shot) ~2,000 damage. Make sure your tank is always above 2,000 hp for this attack.
WHM - Furryfoot Kupli Kipp: also not a threat by itself, but can heal other moogles up to 2,500 HP.
WAR - Ruffletuft Kupta Kapa: Usually the highest damaging moogle throughout the entire fight, parsing up to 70,000 damage during the fight. He does a deadly AoE centered on his body. Stoneskin is good for absorbing this attack, but you'll still take roughly 250~600 damage from this attack. Best for all classes to keep distance if possible.
PLD - Whiskerwall Kupdi Koop: can easily bring down mages in about 4 attacks if not properly bound by archers. The mage that has hate must kite Whiskerwall around the arena, preferably in front of the tank, until he his bound. Mages need to use these binds as time to recover MP from running.
Good King Moggle Mog XII: after he is summoned right after Memento, any moogles killed in the second stage, he will absorb their ability. Hate should be established by the tank initially after Memento, but hate will occasionally reset and go after random members. If the Good King is on you, you must run him around the outside until the hate switches again. Be aware of his attacks and always keep distance, as he will use the BLM and WAR AoE abilities that will bring down the party.
woot woot :)
spikey7280 1 month ago