Uploaded by MrGamingZone on Dec 27, 2009
Playing as Lara again and your inventory is how you left it at the end of the Bio-Research Facility level. Kurtis did not manage to turn the power back on, so this is what you need to do now.
First area with gun turrets - Press the button to open the door and exit to the walkway. There are two gun turrets below that are activated if Lara attempts to approach the ladder on the right hand side. To go down, hang from the edge of the walkway on the either left or right (as shown here) and drop down. Crawl to the left and then commando crawl through the small opening on the left wall. Now you can stand. Turn the valve ahead to release steam in the room and prevent the gun turrets from spotting you. Now you can move freely. Wait for the steams to fill the room and climb over the box on your right or commando crawl through the opening again. Do not approach the gun turrets or they will start shooting at you.
Climb up the pipe at the end of the room, behind the second gun turret. Shimmy right and climb up the next pipe. Shimmy to the right around the corner and drop to the metal ledge below. If you do not have enough strength, you can pull onto the ledge as soon as you turn around the corner. Follow the hallway and go down the stairs. If you want, press the button at the end and use the security camera to scope what is going on in the next hallway. If you use it, you will see a gun turret at the end of the hallway (there is one more beneath the camera) and a flashlight on the left hand wall.
Second area with gun turrets - Enter the hallway but do not go too far as the two gun turrets will kill you. You can freely proceed until halfway across the third alcove on the left, where the line on the wall is (as shown in this screenshot). You have to shoot the flashlight to explode itself and the turrets along. Go in the third alcove on the left hand side and stand just before the line on the wall. Shooting the flashlight diagonally proves to be effective. Turn Lara to face the flashlight an equip your gun. She will automatically aim at the flashlight. If you use the Rigg gun, you will need just five or six shots to explode it.
Go to the end of the hallway, avoiding the right hand part because the steam can harm you. Push the button to open the blue door. Climb up the ladder on the right and follow the hallway to the end. Go up the stairs and the door will open automatically. Go through it to enter the Aquatic Research Area.
Aquatic Research Area - Proceed ahead and the camera will show you a panel which indicates that the power is still down. So, your next step is to restore it by pulling two levers. A mutant fish is swimming around the pool and you can kill it if you want. In the case it is swimming close to the bottom of the pool and you cannot aim at it, jump into the water to lure it and climb out. Be warned though that you will need a lot of ammo in order to kill it.
Restoring the first part of the power - Having the entrance to your back, you will be able to see two doorways with voltage sign above; one on the left and one on the right hand side. Go towards the right hand doorway. There is a part of the pool which is separate from the pool where the mutant fish is. Jump in the water and dive through the broken window. Pull the lever #1 on the left to restore the first part of the power and open a door on the other side of the main room. Continue swimming to the other side and follow the flooded elevator upwards through an opening. When you surface, climb out of the water and enter the next room. Go around the railings on the left and pick up the Small Medipack at the end of the walkway. Press the button on the other side to open the door and follow the hallway to return back to the main area where you jumped into the water.
Edited and Created By Leo Mitchell & MrGamingZone
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