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Metroid Prime 3: Force field glitch.

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Uploaded by on Oct 5, 2007

This is my first discover. It's kind of easy. After the turret reach to level three, go back to your ship but don't go in yet. Just before the turret kills you, enter. You'll die anyway, but something might happen if you resume the game. I hope you enjoy!

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Uploader Comments (aigamerDS)

  • and what is supposed to happen? i dont see any difference

  • Compare! At the beginning, there was force field or some holographic wall. By doing this trick, the force field disappear so you can jump off whenever you want.

Top Comments

  • Samus: Oh well, lets get back on mu ship...

    AHHHHHHHHHHHHHHH!!!!!!!!!!!

  • Awesome. This shows that the Federation DOES NOT like hostiles.

    First they fire at you with a turret.

    Then they fire at you again with a bigger turret.

    And that still must not be enough, because they then fit your ship with an active self-destruct device.

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All Comments (37)

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  • It's funny how the computer says "Hostile weapons fired detected"

    And the federation troopers are just standing there like nothing is happening :D

  • if these little things can KILL samus, how can they lose to a bunch of space pirates? i remember i was like "darn, are those things everywhere" while i randomly shot persons

  • how do you get killed in the ship?

  • if only that let you screw attack into spaaaace

  • I don't ever remember having the turret out more than once. I would like to see if that works for Metroid Prime Trilogy.

    Great video!

  • And those rascally Pirates destroy the Levels 1s as soon as they arrive and THEY NEVER POP OUT AGAIN!!! WHAT? WHY TURRET?! WHY DO YOU KILL US BUT WE HAVE TO SAVE OURSELVES?!?!?!

  • lol instead of replenishing her health tthe ship got angry and killed her

  • I remember blowing up the turrets just to see what would happen... Then level 3 came out and started charging up, I was like "OH ****" and died. Odd glitch.

  • And why aren't the marines doing anything?

  • Samus wTF???

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