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Anatomy In Animation

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Uploaded by on Dec 30, 2010

Annotations complete.

A visual look at some general anatomy of quadrapedal mammels, applied to drawings and animation.

Why do i use Non-existant, mythical creatures? Well this isnt a guide on a specific creature's anatomy. Anatomy differs from creature to creature, even between breeds of a species like dogs and horses, and its very much encouraged that you go look at them yourselves and glean what you need. What i've done here, is taken what i've learnt from studying thousands of horses, dogs, big cats and other creatures, applied them to and formed my own creatures to use as a generalised example.

With a healthy knowledge of a species' general anatomy, you can then start to play around with its limitations and make your characters more believable.

Originally 24 frames in doubles at 25 fps, however fps was improperly modified to suit the music

Gif of the skeleton is available on my DeviantArt:
http://darkmanethewerewolf.deviantart.com/art/Hippogryph-Skeleton-run-191538560

Need reference from live animals? http://www.youtube.com/playlist?list=6F0A629072D3326A

Music: Soap & Skin- Mr. Gaunt PT 1000
Inspired by the Ford Mondeo advert "Beauty comes from within" which also uses this song.

Category:

Film & Animation

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Standard YouTube License

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Uploader Comments (DarkmaneTheWerewolf)

  • Hello, did you happen to go to the art institute of seattle? I don't know if this is the same animation, she might have just used the same reference, but I know a person who did a similar animation. I'm just trying to figure out if you were my classmate because that would be funny to find you on youtube. Looks great btw

  • @tacobot09

    I live in the UK and i went to Southampton. I did this after i graduated and am glad to hear that it's helping those studying animation.

  • I would just like to point out that, as a matter of fact, ungulates do not have an extra bone in their leg. It's a matter of that their hoof is actually their fingernail, and where one would think their 'wrist' is, it's actually one of their knuckles. For a hippogryph, perhaps they have an extra bone, but not for an actual horse. :3

  • @ZielOmizu

    Indeed, technically, the "Knee" would be the wrist since the humurous becomes neglegable, the Radius and ulna form the first part of the leg and the Fetlock, Pastern and coffin joints being our knuckles and finger joints.The hoof does actually have a bone- the equivilent of our fingertips which in dogs and such has all but dissappeared. For the Hippogryph here, he actually has an extra set of Metacarpus, but its not nessessary to go so in-depth eh, i try to keep things simple here =p

  • Wow fantastic! What program do you use to animate?

  • @BlueMaroonSS

    A combination of GIMP, After Effects and Premier

Top Comments

  • I think it's very kind of you to take time out from projects to make tutorials for us wannabe animators. When comes time for me to animate I'll definitely use this.

  • Again, one of my all time favorite animators! You're truely an inspiration to me. Your work is beautiful. Thank you for sharing it with us. :)

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All Comments (62)

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  • This is beautiful... Fluid and professional. <3

  • looks beautiful

  • actually, with a horselike structure, the back legs would be pushing the body forward, and the frond legs would be the guide. In a dog, they pull the body forward(not all of them) like exemplified by you. But this is very good, and very useful. You are quite talented.

  • This is fantastically done! It's refreshing to find an animator that understand that you need to understand more than just the outside of the image to animate it well. You have to actually get into the bones and muscle of the anatomy to really do it properly. Thank you for showing that in your beautiful animations. :)

  • Fantastic! Thanx

    

  • Lovely! the griffins front legs look wrong but so right at the same time? xD :)

  • you are fantastic!

  • whoa nice!

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