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Aeolian Depths

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Published on Jul 14, 2012

This is an attempt to recreate a fantastic map I made earlier, but tragically lost. At first, I was really excited after having made it, but now I feel I got a little overambitious and made the map a lot larger than the seven bots can accommodate, especially in a team game. This is odd, considering the AI had no problem populating the original map, and they are roughly the same size.

The map was supposed to be of a Lovecraftian city at the bottom of the ocean, and I originally wanted the music to be sparse to reflect the isolation of being at the sea's nadir, but I found that these songs did not jive very well with the level, and the combat in general. Instead, I picked Venice because it reminded me of Drexciya's "Journry of the Deep Sea Dweller", and I did not want to both with any more songs.

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