HTA Orienting 2 Edges
Uploader Comments (Pseudoprogrammer)
All Comments (12)
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Do you think It would be possible to make a human kociemba method? I don't know anything about kociemba except that it is more efficient than thistlethwaite.
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maybe you should give us the algorithms you use... i found some using cube explorer, but it's a real pain especially if you want them to be fast, not short.
At least the corner orienation step could really be sped up with 10-20 algs or so.
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@Pseudoprogrammer Hmm wel...do you hav any links that can teach how to code kociemba's algorithm...or the original thistlewaite...
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@Pseudoprogrammer Most, pleasing.
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Of course. The original Thistlethwaite algorithm (a computer algorithm) could solve the cube in 45 moves or less every time. This was very good for when it was created. However, since then, much better computer algorithms have been created. Kociemba's algorithm essentially takes Thistlethwaite's algorithm and makes it better, and can solve a cube in around 16-19 moves every time.
Is there any better algo that you know that can solve the cube in lesser number of moves, not necessarily human, even a programmable algo
maheshwarbsb 1 year ago
@maheshwarbsb
However, human algorithms are generally less efficient than computer algorithms. The basic Human Thistlethwaite algorithm that I have tutorial videos for averages around 100 moves per solve. This is equivalent to the basic layer-by-layer method, and is very inefficient. The Fridrich method averages around 50-65 moves per solve and is a step up from layer-by-layer. I have made more advanced thistlethwaite methods which also average about 50-60 moves per solve.
Pseudoprogrammer 1 year ago
@Pseudoprogrammer or maybe...can yo teach ;)
maheshwarbsb 1 year ago
@maheshwarbsb
Google for "cube explorer." It is the name of the program written by Herbert Kociemba.
Pseudoprogrammer 1 year ago
Hi, long time no see.
wanderinggibbon 1 year ago
@wanderinggibbon
Someone needed help! I never disappoint my fans! ;D
Pseudoprogrammer 1 year ago