Guild Wars 2 Developer Tournament - PAX2011 - Match 4 (Final)

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Uploaded by on Aug 26, 2011

Final Match of the First Guild Wars 2 Developer Tournament sponsored by Alienware on the 26th of August 2011.

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  • I love the necromancer

  • NERD FIGHT IN THE COMMENTS!!!!

  • @Bulbaboy 1. They are changing things to find the imbalances and correct them, you admit this, accuse me, and then insult me, all in the same sentence.

    2. It wont? Gee i thought my youtube comments would make it to the developers themselves and they'd fix the issues on account of my 'claims'.

    Anyone who thinks a game in pre-beta is balanced is delusional for any number of reasons. Look at (every game ever) for examples.

  • @DarkDain Okay, you go on claiming inbalance. It won't get you anywhere because, like I said before, they're changing stuff all the time. No need to be so ignorant.

  • dang Jon you scarey!

  • finally i saw something from the trebuchet. looks very interesting. i like, that you can't just take a circle and klick like when you use aoe. some skills just look a bit overpowered like the tornado or the lich, but i guess anet will do it's best, that everything is balanced.

    after reading the 2 gw books, i really can't wait to play gw2 :D

  • @DarkDain I think the guardians bubble can negate the treb yeah. Might make the treb pointless then if 2 people were needed to operate it you'd only have 3 people out capturing / defending points and a team of 5 would probably face roll them. Maybe if there was a longer gap between treb shots it would make it a lesser problem but as it stands it brings a depth into the match other than "oh lol capture this and hold it".

  • @MrJonnyh94 I wonder if Elementalists or Engineers can use the treb differently, like other environmental weapons. The treb looks a bit easy to master too, keep it aimed at the center and shoot with the same general power and it locks an area down. Wonder if guardian shields can block a treb. Heh, give treb an ammo supply that needs collected so it cant always be operated by 1 person

  • @DarkDain They could even have just had a ranged character chip down the treb while it was in use rather than trying to kill the operator. Some siege damage might be a good concept, however from what i've seen the treb drops pretty quick anyway.

  • @MrJonnyh94 I wonder if either of those players had theirs and they are just alot less flashy and effective. They should of just grabbed their own treb instead of taking 2 people off defending the points. I hope they add environmental weapons to counter the treb, like an oil barrel or bomb, take it out faster.

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