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Softimage XSI realtime simulation honda S2000

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Uploaded by on Sep 3, 2007

Softimage XSI realtime simulation with honda S2000.
This time I made a oval track for testing
and rendered with very low quality.
Please check out sector-41.com !

Category:

Film & Animation

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License:

Standard YouTube License

  • likes, 4 dislikes

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Uploader Comments (monkeyjet)

  • I got a question does anybody know the specific name of a website where I could learn Xsi softimage? I got a 2010 version and I don't see anything for it.

  • @Echosphere88

    You can go to XSIbase or cgtalk.

    Good luck learning this program, best program ever!

    

  • wow, you are a modeling pro, ever worked for some mods?

  • Thank you!

    I'd love to!

    I tried making cars for Project Gotham Racing3(xbox360), but it was really hard I remember. I'm good at high rez(sub-d) modeling

    than low polys.

    Let me know whenever you have new project!

  • add more skid marks!...the front wheel didnt go well..the car seem so light

  • you are right about the weight, it was too light.

    I fixed it now, and you can see in my new video.

    Thank you

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All Comments (24)

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  • @monkeyjet are you driving with keyboard

  • Hi can you please tell me are you actually driving with keyboard

  • @monkeyjet thank you

  • good vid, and whats the song btw?

  • Did you buy that yet cause if you have CSS HL2 or any source game you can get that free

  • how do you calculate the friction forces?

    and do you use lifelike parameters? etc car mass 1200kg

    and suspension parameters?

    sorry for my bad english

  • That reminds me of a recently introduced workflow in Blender. First you can make a highpoly model, by using subdivision modelling, volumetric painting, etc, then you can draw the lowpoly model right on its surface with the retopo tool. Finally, you can set up neutral lighting and bake the highpoly model to the lowpoly as a texture, and probably as normalmap too.

  • im made a mustange buuut i cant make it move ro make it in a game ;[

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