Another one in this 'draw as many particles as possible to see if you can make them look nice' series. Things started to look like weird sci-fi electro-stuff...
You're looking at some simple particles physics running on a simple nvidia 8800 GT GPU. Since the amount of particles is huge, I can use them to draw 3D 'static noise'. Now watch me after I add a couple of forcefields to this 'noise'! Beautiful patterns emerge...
I'm using 1024*1024 textures for position and velocity, and calculate forces passing force field positions to the shader. With some optimizations or better hardware, i could go up to 4 or 16 million particles. That's just insane!! ;)
Next up is computer-vision on the GPU combined with physics, so the particles will react to what the webcam sees. (ie. a GPU version of my Interactive Logo app)
oh and for those who are interested, this is running on an nvidia 8800 GT, without using CUDA or PhysX.
@Enriquehack at this moment, neither... I could use some money though ;)
lievenvv 1 year ago
Do u sell these technology or os free?
Enriquehack 1 year ago