www.andrewsallwasser.com
sallwasser.andrew@gmail.com
Clue-1 Month-Color, Spec, Normal, and Transperency Maps Completed August 24th
From the game clue, I've modeled the study complete with suit of armor, all six weapons, secret passage, and other various items.
Big Daddy- 1 Month -Color, Spec, and Normal -first use of spec and normal maps Completed July 23rd
From the world of Bioshock, we have a big daddy grieving over a little sister, in the ruins of a tailor shop, made to look like a shrine.
Port Smithe-2 Months Color, Bump, Completed March 9th
A fictional Caribbean port, with many interior and exterior environments, not all pictured.
All of this work was completed on my own time, not for a grade or salary, to make myself a better modeler. The Clue scene did begin as a school project, but only included roughly half of the models, and none of the textures or maps, those were done later.
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