The game emphasizes environmental combat, by way of using scripted traps or terrain features. Actions include cutting ropes to release heavy objects, kicking enemies over a cliff or into a bed of spikes, and breaking support beams to collapse a structure and crush enemies underneath. Enemies are generally difficult to kill in straightforward combat, although characters developed for this purpose may have an easier time. Characters with high stealth can sneak up behind enemies and perform a lethal backstab maneuver, while players skilled with a bow can use it to snipe enemies from a distance.
They should continue this game but make it longer. The game reminded me a lot of the Thief series. One way to continue it would be to have two versions of it. A light and a dark version which would continue from the ending you picked at the end of the first game.
notapplicable66 1 year ago