The topology or mesh pattern of a model can drastically affect the smoothing of a model. Here Greg Petchkovski demonstrates how to avoid smoothing artifacts. A must watch for anyone modelling with ...
The topology or mesh pattern of a model can drastically affect the smoothing of a model. Here Greg Petchkovski demonstrates how to avoid smoothing artifacts. A must watch for anyone modelling with subdivision surfaces.
This video is a high quality training video from The Guerrilla CG Project ( guerrillacg.org ) a non for profit organisation dedicated to teaching the fundamentals of computer graphics.
For more information about Computer Graphics and higher quality videos visit The Guerrilla CG Project guerrillacg.org.
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Incredible video that gives quite a bit of solution for those issues that seem to never be talked about. Experts tend to keep these simple things to themselves to keep an edge. Well done !
Very well done animation about a very fuzzy topic, it explained a lot of stuff really well. I especially love the hand example near the end with the edges looping back in the direction they came from, brilliant!
Just one note: subdivision is now popularly quad based, but there are subdivision schemes that works with triangles best or even have a hybrid approach using both. I'm not sure whether there's a scheme that just doesn't care.
Finally, someone who explains it well...very well. I soooo appreciate it. There are several articles out there, that just don't explain Non-quad issues and non-quad resolution well. From now on, GorillaCG is my 1st stop!
Autoshare makes certain YouTube activities public on the services you choose. Select only the services you are comfortable with - like Facebook, Twitter, or Google Reader - to let your friends know what you like on YouTube. You can turn Autoshare off at any time.
Just one note: subdivision is now popularly quad based, but there are subdivision schemes that works with triangles best or even have a hybrid approach using both. I'm not sure whether there's a scheme that just doesn't care.
Peace :-).
Nice explainations!
Good Job!