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Hayabusa Real Time Rendering GPU Tutorial 2.2

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Uploaded by on Mar 18, 2009

Video Tutorial Issue:
Change instantly the HDRI-Reflection of your object by choosing the respective file in the Environment-Scene-Tab. Presented on a common laptop equipped with a Geforce 8800M GPU, 512 Mb only.

Model used with permission from Jorge Biosca, Sure Design Valencia, Spain.

Hayabusa is a rendering solution for Rhinoceros that utilizes advanced visualization technology.
Hayabusa lets you see the final rendered image at all times, considerably contributing to the efficiency and productivity of the design process.

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Uploader Comments (VisualDreamBerlin)

  • I can't sign in to your website. So can you tell me some features about it ?

  • pls try out again...=)

  • cool! if you sould get this good graphics in game ! ;D..

  • it is possible, I think today's game-engines use this technology

  • okay then you gonna need a very good computer i think ^^

  • you just need an ordinary pc with a 512mb+ graphic-card, either a g-force or a quadro fx one.

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All Comments (6)

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  • this is what I want to do when I grow up

  • Looks nice, does this work similar to Hypershot?

  • roundabout 450.000 polygons

  • Good 3dmodel, how many polygons has it?

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