Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

BayonettΛ - 11: The optimal combos of CS2 Lambda-11

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
4,580
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Oct 16, 2011

Farewell CS2!

Category:

Gaming

Tags:

License:

Standard YouTube License

  • likes, 5 dislikes

Link to this comment:

Share to:

Uploader Comments (novriltataki)

  • :U............OH NO YOU DIDNT! Swag into that Shiki Tohno Theme Wonderful Boy!

    <--Type Moon Zealot

    My bad I have a habit of commenting on things as I see them as if I'm watchin it with the person real time.

    Liked the way you mixed the songs in there

  • @HsienJo777 thanks. not many people noticed that.

  • @00Morm00 Most of these combos are pretty easy and there are no comeback mechanics in BB. There's no rage, no ultras, no xfactor, no pandora. Valle, as a SF player, was clearly referring to Capcom games only.

Top Comments

  • @00Morm00 lol your post is wrong on so many levels I don't even know where to begin...

see all

All Comments (37)

Sign In or Sign Up now to post a comment!
  • I coulda swore that Tager was the only "Comeback Machine" in the history of EVER

  • @00Morm00 Street fighter has lacked fundamentals and execution since super turbo, and iirc wasn't ST's super meter called a comeback mechanic?

  • cannot unsee

  • @MageKirby

    ...alright, you got me there.

    :P

  • @OmgSuiseiseki Everyone can get meter for moving forwards but it requires a high tension pulse – which is a reward for being very offensive. Meter is also used for a lot more things in GG.

    BB giving you meter for having low health _is_ a comeback mechanic of sorts, it’s just rarely going to actually help because meter is already abundant and the gain is slow.

  • I have neutral hype for lambda, but I'm lovin this video, your theme+editing was hot. I gotta show this to my Friend Devo next time I see him, hes a "Kokonoe and everything related to Kokonoe" fan boi so he luvs lambda. His head will explode lol

  • @00Morm00 1/ Usually they either require meter or a lot of practice to pull them off including using up your bursts in a combo. 2/ You build a smidgen of meter getting hit just like any other fighting game, you gain more from hitting the opponent. 3/ You only get 1 burst per game and you'll only get one more if you lose, if you use it in round 1 and win that;s it gone. 4/ Only Noel can do that really and she's a different story but those moves are very unsafe on block.

  • @Lejonback 1. Tekken :D!

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more