SNES Rainbow Road in Super Mario 64 - 3D Mario Kart Track

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Uploaded by on Dec 11, 2009

Something fun for the kids ;)
I used Frauber's (aka Messiaen's) wavefront importer to trace an exact replication of Rainbow Road into the game. It's pretty easy to use and this is just a test run with it. I have to say it came out really nice, I'd suggest trying it. We have to get used to the convenience of the big guys. I wanted to learn how to do it on my own but things just get easier and easier. So anyway, this is from the original Super Mario Kart with a few differences in items. Riding on a shell all the way is not as easy as it looks; it took me a few tries to get the hang of it!

http://dudaw.webs.com/

  • likes, 8 dislikes

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Uploader Comments (dudaw12)

  • Could i get a rom file with this course so I cam play it.

  • @wilfaylazycat

    SM64 Wacky Worlds prototype.

    Available on my website.

  • Why don't you just fly with your wings on your head?

  • @grrgrrgrr1000

    I wanted to play fair. :P

  • didnt u use this level in Wacky Worlds? when you race KTQ?

  • @supermario6ification

    Yup.

    This actually wasn't even intended to be used in the hack before I started. :P

Top Comments

  • MARIO RIDERZ FOR NINTENDO 64.

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All Comments (113)

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  • preety good but you can only do so much with SM64

  • upload the hack i need play that version of sm64 :)

  • @HarmoniaKaosu Those are Chuckyas...

  • @allav866 Oh, ya I know what they are. After seeing Bob-Ombs replace Thwomps, I figured they weren't in the game.

  • @HarmoniaKaosu Thwomps are those blue boxes that go up and come crashing down. they can be found in whomp's fortress

  • @allav866 Bob-Ombs are Thwomps, iirc Thwomps aren't in SM64, I may be mistaken.

  • Aren't there supposed to be Thwomps on this track?

  • @dudaw12 I dont find it.

  • mario cant finish the race without passing the finish line

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