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Dragonball Z: AOTS: Boss 34: Nappa 1

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Uploaded by on Nov 15, 2011

Boss strategy:
A major pain, no matter how many times you go through this game. Action guarding Nappa's attacks are very quick , and not doing so leaves you severely injured. There's two phases, so it means his HP is practically doubled, meaning this can drag on if you can't hit him hard. His party hitting attacks are extremely painful and his shoop-da-whoop one shots anyone who doesn't Action guard. Gohan's still a pansy, so we can't even switch him in to take hits. Combo Up is now available, so abuse Sparking combos more than your Ultimates as they do more damage together.

Equipment:
Piccolo: Ki Necklace(Ki +100) and Detect Earring(Damage sometimes avoided with Action guard)
Krillin: Confrontation Brace(Increases chance of being targeted by enemies) and Shenron's Nail(Always go first)
Tien: Invigorate Ring(Increase Ki attack's power) and Comfort Bracelet(Refills some Ki)

Now we've lost Tien. Our band of good fighters is dropping now.

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