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Diablo III BETA :: Monk +Life Gained per Spirit Spent = OP

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Uploaded by on Dec 19, 2011

An example of just how imbalanced this stat is.

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Comedy

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Standard YouTube License

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Uploader Comments (cwierts)

  • "Stupid Fucking Video"

  • @TheGeekies Thanks for the view, too bad I didnt add DBZ music to it, right?

    Faggot.

  • @cwierts I didnt notice that you theory crafted for 30 seeing my whole point is you will not be dueling/grinding at 30 but at 60... Thanks for showing your stupidity

  • @fastball2600 This was an example, kiddo. Who the hell said anything about PvP? First off, do you even have Beta access? You aren't taking +stats from 60 armor into account, lul. What happens when you replace one of the fists with a 20%+ chance to block shield? You fail at statistics, stay in school.

  • @cwierts Your 950 is still worthless if you can have 10,000 life. You are trying to point out something that is only overpowered at a tutoring level when the game is balanced for lvl 60's. Stop wasting everyones time with complaints that you will not have after playing the real game for an hour because you will be past it.

  • @fastball2600 Notice that I theory crafted for level 30 items, not 60. 1k = 1/10th of 10k, moron; So 1/10th of your life recovered every 2-3 seconds is something to sneer at? You're a moron.

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  • VIDEO GAY-MER FAG.... become a hipster douche!

  • @cwierts Im a girl.

  • @cwierts Having a shield with dodge anyone can have. Thats balanced! How does that compare? Gear is irrelevant because everyone can wear the same items besides for class specific. Thought you were talking about how the ability itself is overpowered vs other abilities... My bad. And PVP is relevant because thats the only time where abilities being overpowered effects you at all.

  • @cwierts Now stop wasting my time with your theory crafting, I'm here to talk about my BETA experiences.

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