"We've got to silence that anti-aircraft gun"

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Uploaded by on Dec 30, 2007

Yes, it is another scene of Yank troops raiding a kraut Flak position. Which is both a feasible, reliable, and versatile setting.

The film is created entirely through three programs: Company of Heroes Worldbuilder, Fraps, and Windows Movie Maker. It's the first NIS movie I finish, and probably the third or fourth try I have had at it. So be easy on me.
Personally, I would rate this at 3,5/5. Some of the scenes are quite lazily constructed and there are quite a few bloopers I could not fix. For instance, some characters die twice(if even only in a moment), and one grenade is also thrown twice. Some of the postures and sounds could also have been fixed.
Please criticize constructively but feel free to be a bit harsh.

Category:

Film & Animation

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License:

Standard YouTube License

  • likes, 11 dislikes

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Uploader Comments (Synthmon)

  • Yes, the light and the flak gun were the two things that I was personally unsatisfied with as well. The light looked alright in Worldbuilder, and when I saw it in the finished movie it was too late to do anything =/

Top Comments

  • Um that Flak fired way too much and never even rotatedin the beginning, no point in showing it for like 60 seconds. Lighting made it so it was hard to see what was going on, but I liked the combat (especially the first burst). Ending needed work. Camera angles should have zoomed in more on the action like when the guy cleared the flak from behind

  • GET TO THE CHOPPA!

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All Comments (21)

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  • Was alright... What was with the guy walking and exploding himself at the end...?

  • Oh lawd, the flak cannon sounds like some kind of a beat

  • that anti-air gun sounds sooo fake

  • Lol the barrell would of like Bent and Broke off within like 20seconds or so but still pretty damn good mod

  • people said they will add tutorials and there are not tutorials

  • any fucking tutorials?

  • reloading whats that ?

    O dont be silly this barel wont over heat !

  • Crap, the flakvierling fire constantly.. not realistic.

  • I agree with Treizoz.

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