SMWCP - 9 - those voices

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Uploaded by on Jan 16, 2011

"Underground Falls" - UMA

I've decided not only to split today's smwcp update into two videos, but downright make them different episode numbers because they're so different in mood and style, and content. This one is a lot sillier!

http://www.raocow.com
http://talkhaus.raocow.com/viewtopic.php?f=3&t=1853

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Gaming

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Standard YouTube License

  • likes, 4 dislikes

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Top Comments

  • I like your theory that people's voices are what they sound like when they jump.

  • @BlakDragon1 his timbre is a lot harder to get with my voice, haha

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All Comments (132)

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  • When you think about it, Mario gotta have a lot of balls. I mean take for example some secret exits. They demand that he, fully and completely, trusts some very obscure hints like in this video where there just was an arrow that pointed into the quicksand. Now how was he supposed to know that it just wasn't a trap set by Bowser? Had it been he would have been done for and he wouldn't have anyway what so ever to get out of there... Or maybe i am just overthinking again.. >.> ^^

  • 0:47 sounds like mickey mouse.

  • EYEM INN URR LEE RYE ZURR

  • Mario speaks in full sentences in Mario's Picross. Not a lot of people know that.

    And you get to Charles Martinet voice Mario in full sentences in non-canon games like Mario Teaches Typing 2 and Mario's FUNdementals.

  • @raocow So I'm guessing any graveyard things or horror games (like seriously scary ones) would terrify you even more so from the bones? Cause for me it's the jump scares that get me. I mean like, it's really bad cause I know something will happen and then BOOM it happens.

  • I really don't mind the cutscenes at all. If you hate them, you can just skip them, so what's the problem?

  • It occurs to me. World 3's map is incredibly similar to the original SMW's world 3 map.

  • Gah Raocow - please never do that again :(

  • Raocow: Solving the hardest of puzzles, since 2011

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