WATCH IT IN QUALITY: http://www.youtube.com/watch?v=kBBgrVCC_Ws&fmt=18
Originally dubbed Doom 4 engine (a name which is now deprecated), id Tech 5 is the name of the new game engine developed by id Software. The name follows id's new naming scheme, which gives information about the generation of the engine (for example the Doom 3 engine is now called "id Tech 4"). This was done so people wouldn't build too strong an association with the in-house game anymore. It was demonstrated for the first time at the WWDC 2007 by John Carmack on an eight-core Apple Macintosh computer; however, the demo only used a single core and a single-threaded OpenGL implementation running on a 512 MB 7000 class Quadro video card.
The engine was shown to potential licensees at E3 2007, but not to the public. The first real public demonstration took place at QuakeCon 2007 during the annual keynote held by John Carmack. The game engine will be used in id's upcoming games, Doom 4 and Rage.
In an interview, John Carmack indicated that, like its predecessors, id Tech 5 will eventually be released as open source. This will likely be many years after id Tech 5 has been used in commercial games. At the QuakeCon 2007, John Carmack, the lead graphics engine developer at id, said to LinuxGames that he would integrate as little proprietary software as possible into id Tech 5, because "eventually id Tech 5 is going to be opensource also. This is still the law of the land at id, that the policy is that we're not going to integrate stuff that's going to make it impossible for us to do an eventual open source release."
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