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Real-time Navier Stokes 3D

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Uploaded by on Feb 5, 2008

This video shows results of my master thesis "Real-time Fluidsimulation with moving objects". This Simulation runs with 100 FPS on a GeForce 8800 GTX. The Fluid is set into motion by user input. Due to the capturing mechanism, the mouse cursor cannot be seen. Visit http://www.ehrenstein.biz for more information.

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Science & Technology

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Standard YouTube License

  • likes, 1 dislikes

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Uploader Comments (grx3D)

  • which course did you take ? is your master thesis in computer science?

  • @peterluigi I did my german diploma (comparable to Master) in Computer Science.

  • Did you have to use 32 bit math since this was done on a GPU?

  • Yes, stored values are saved in 32-bit float textures.

  • Are you using OpenCL for this?

  • @daveRobinsonUK1

    See other comments: Only C++ / DirectX 10

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All Comments (22)

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  • PLEASE DON'T HURT THE BUNNY!!!!

  • Good display but needs audio because I am trying to learn about Navier-Stokes equation & have no idea what this was supposed to show.

  • SAVE THE BUNNY FROM THE GAS!!

  • Bunneh :3

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