My UDK Game - Phase 1

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Uploaded by on Aug 28, 2010

This is a quick look at my first WIP project because I'm a newb at UDK so the purpose of this video is really only to show off the Scaleform main menu which is the result from Michael Allar's tutorials (Thanks Michael!) and also some of the graphics power of Unreal Engine 3. This project is based on my school. So far, there's only a few things and no gameplay whatsoever yet! I will upload more videos as I progress or make big changes :)

Haven't added environment eye-candies for the main menu so the windows might appear a little too dark. The map I played in this video is going to get a revamp because its mostly made of BSPs and I found out that BSPs are not ideal for creating buildings or anything as they have lighting problems.

Credits :
* Michael Allar, raven67854 and 3DBuzz for their great yet free tutorials

* Shoji Meguro for the songs(Corner of Memories and New Days)
* Atlus for Persona because I am kind of mimicking the game concept and title.

Note :
* The video is a bit darker than the actual game. Here's the real screenshots of the game - http://img825.imageshack.us/slideshow/webplayer.php?id=schoolclassroom.jpg
* There's the spawn noise sound at the start of the main menu. I already removed that by basing my main game class on GameInfo instead of UTGame.

The White Material weidro9 requested:
http://lts.cr/mVT

Category:

Gaming

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License:

Standard YouTube License

  • likes, 6 dislikes

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Uploader Comments (veeableful)

  • how do u get ur shadows light color? my shadows re pitch black from trees

  • @spunkflunk Perhaps you haven't built the lighting?

  • Am i right to say it is easier to make a game with UDK? Even go so far to call it a very very good sort of "Game Maker" ? It seems like a All Build in Language + Libraries ?

    Nice Work, Not dissin but because i am deciding what language to learn next after AutoIt :) and since i want to make a game

  • @Schoening91 IMO UE3 is easy for artists who are new to UE3 to start creating works, but not so for programmers. The number of classes, functions, variables they need to know to make a proper game are massive. I think Unity is easier to get started on making game than UE3.

  • How much time did it took you?

  • @15935715935788224466 The creation of the map itself didn't took long. It's the menu that gave me headache haha. Probably about 1 week just for the menu (setting up UnrealScript project and all that). I'm quite familiar with it now though.

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All Comments (281)

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  • try using staticmeshes instead  of geometry it will look better

  • @spunkflunk You probably need to add a skylight. Actor classes>Lights>Skylight

  • @veeableful Im working in AutoIt atm. :) Might aswell start with the real deal :) thx

  • nice, I did pretty much the same amount of work on Source Engine(half life 2 engine), but their tutorials and everything is so unorganised and they are getting kind of outdated, udk seems more open and feels like their is more of a fanbase than source engine, hopefully ill catch up to what you know and more : )

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