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Linux Game Engine 2014 showreel

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Published on Jun 7, 2014

////////////////////////////////////////­////////////////////////////////////////­///
// Effects present in the video:
////////////////////////////////////////­////////////////////////////////////////­///
-gamma correct high dynamic range rendering
-tone mapping
-bloom
-eye adoptation
-blue shift

-tile based deferred shading (opencl and opengl compute based)
-2.5D light culling
-physically based shading (brdfs)
-specular antialiasing
-point / spot / directional lights

-physically based camera system
-vignetting
-bokeh depth of field
-velocity motion blur (object and camera)
-chromatic aberration
-film grain

-subpixel morphological antialiasing
-screen space ambient / directional occlusion
-color grading
-screen space reflections
-normal mapping
-lens flares
-dynamic sky rendering system
-sun shafts

////////////////////////////////////////­////////////////////////////////////////­///
// Effects NOT present in the video
// (not included / still to be integrated / wip):
////////////////////////////////////////­////////////////////////////////////////­///
-detail tessellation
-parallax mapping
-parallax occlusion mapping
-deferred decals
-image based lighting
-screen space subsurface scattering
-point / spot / directional light shadows
-shadows with perceptually correct penumbrae
-sdsm for directional lights
-point / spot light shadow warping
-compute shader based particle system
-simple editor

////////////////////////////////////////­////////////////////////////////////////­///
// TODO:
////////////////////////////////////////­////////////////////////////////////////­///
-animations
-refractions
-layered materials
-global illumination
-volumetric fog
-volumetric lighting
-eye rendering
-pn / terrain tessellation
-cloud system
-water / underwater rendering
-vegetation
-terrain
-roads / rivers

+tons of engine stuff

////////////////////////////////////////­////////////////////////////////////////­///
// PC Specifications:
////////////////////////////////////////­////////////////////////////////////////­///
Intel Core i3 540 @3.06GHz
AMD Radeon HD 5770 1GB GDDR5
4GB DDR3
30-40 FPS @ 720p

////////////////////////////////////////­////////////////////////////////////////­///
// Music:
////////////////////////////////////////­////////////////////////////////////////­///
"Discovery Hit" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/b...

"The Complex" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/b...

There's no download yet. Source code and demo may be available at the next iteration.

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