Reactor Rope + ball baked and used as unyielding objects in Rayfire
Loading...
1,963
Loading...
Uploader Comments (thomaskc48)
see all
All Comments (5)
-
@thomaskc48 Well, I meant Guerrilla, with the pre-defined chunks of building, unlike DMM in which entirely new configurations are created every time said building was loaded.
-
Hi
very nice video! I have a question: For example, you want to destroy a wall, how do you arrange intact wall and the destroyed wall with all the chunks? For Example, beforce the impact happesn, the wall is not broken but after the impact, the wall looses chunks and gets destroyed...how do you make fading?
sorry for my englisch, i am turk :)
thanks.
-
how did you get your view to look like that?
Loading...
Red Faction style destruction.
rockcabbage 1 year ago
@rockcabbage Hehe yeah, old old game, good fun.
thomaskc48 1 year ago
I have put on wireframe and made all objects to have a black colour as an object and a light grey material.
thomaskc48 2 years ago
Sorry my view?? Its 3ds max viewport preview
thomaskc48 2 years ago