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TES II: Daggerfall, Kill the Lich

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Uploaded by on Dec 3, 2006

a Fighters Guild quest in The Elder Scrolls II: Daggerfall. I got to kill a lich (One of the most powerful monsters in the game) in a very short dungeon.

Daggerfall is now FREEWARE! Bethesda Softworks have released the game as freeware on their website. http://www.elderscrolls.com/downloads/downloads_games.htm

Install instructions is also there.

The Elder Scrolls II: Daggerfall
Released: 1996
Developer: Bethesda Softworks

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Entertainment

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Standard YouTube License

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  • @AnObeseAardvark thats cool.. ancient lich are serious business.

  • If you havin undead problems I feel bad for you son

    I've fought 99 monsters but a Lich ain't one

  • @MetallicPower45 Seeing as those kids are in the majority whatever they say goes. And it's a sad fact, but what makes a game for them isn't what we know and enjoy, I myself am part of the "COD" generation (Teens) but I for one enjoy classic games much more than the games put out today, each generation comes with various changes, games evolve just like music does, but to me the atmosphere of a game is important, and games today lack the exciting atmosphere games like Arena & Daggerfall give.

  • @Elrohof That's... really strange. I've never seen it happen. And I've played through way more than 27 times. Could be because of patches, I don't know. I'll have to look into it. For me it's always the usual rat-bat-imp-thief-bat etc etc.

  • @BebopMagnum7 Not true.

    I rewent that dungeon about 28 times at one character. I had the same enemies the first 27 times, then the 28th and up was different for about 27 times, then it went back to normal.

    I think it depends on a month/week/day cycle or something.

  • you play as an argonian... BAHAHAHAHAHAHAHA

  • @MrTouchShriek You are actually incorrect. The Privateer's Hold has the same enemies in the same locations every time you play it.

  • They should remake this into a nintendo DS game

    Thumbs up if you agree!

  • One of the fun/weird things about this game was that the starter dungeon could house any number of nasties, including Ancient Liches or Vampire Ancients, which would generally one or two shot you. Reminded me a little of classic RPGs like Ultima where you could walk into a dungeon and end up fighting Balrogs. Fun times.

  • I love how everything is already planned out, even when this game was first released. it's better than the games that make up stuff as they go along. The Elder Scrolls is a true gem.

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