Piko3D engine: First test run with ODE physics!

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
299 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Dec 8, 2009

800 0.5m^3 boxes.This is the start of an ODE physics implementation in the Piko3D engine! This is only the first setup and a lot of cleanup and extra functionality will follow :-) Piko3D doesn't have a proper renderer yet, so here's some makeshift models and some duct tape lighting :D all hard coded really :-)

Next up: Scripting, an actual scene graph, and an OpenGL ES 2.0 renderer to start with! visit http://www.piko3d.net for the latest updates and info on Piko3D

Category:

Gaming

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:
see all

All Comments (0)

Sign In or Sign Up now to post a comment!
Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more