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LBP2-Torials 20: Feedback Loops (part 2)

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Uploaded by on Jun 16, 2011

Category:

Gaming

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Standard YouTube License

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Uploader Comments (LBPlanetorials)

  • To add up can't you just put the batteries to -20%?

  • @Marci0306 No, because directional combiners discard the negative (they ignore sign)

  • What is an example of one of the applications of feedback loops, besides one related to health bars?

  • @synchronizerman Stepping the speed of anything that takes an analogue signal. You could make a vehicle that has different gears??? I dunno. Heh.

  • @synchronizerman

    A currency system.

  • @n64billy Ah, yes! This would make a fantastic currency system. Thanks! :)

Top Comments

  • Nothing like a strong coffee and logic tutorial to start the day!

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  • Anyone wants to see advanced health meter stuff using this system, V3 of my level just came out. I can't thanks enough comphermc for this tutorial, it made all my old logic useless :P

    Health Meter Toolkit - by pivottt

    I would really like comph to see it, just so he understands how I thank him !

  • nice tutorials thanks you have helped me make the stuff iv wanted to niceone

  • When is he going to be back

  • @LBPlanetorials Well, for Cars with different Gears, I just use Different Movers with a selector and Directional Combiner, any Flaws with this?

  • do u know how to make ramps that the very top points faces you

  • I applied this logic to single-digit, double- digit, and triple-digit counters. I'm using the triple-digit counter for a ring system on a Sackbot.

  • nice find, i may have to steal this idea :3, btw whats the lowest decimal digit you can get to? is .000 the lowest? or can you go to like .0000000000000000000?

    like a node with a signal of .0000000000128 actually ill prolly just inbox you this message

  • @TheSpaceMonkey187 Agreed

  • Oh ok thanks

  • This is a fantastically useful tutorial. Thanks alot, Comphermc!

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