3D Character Design Volume 1.
Proto-concepting for Film with Scott Patton.
Type: Commercial tutorial (not free).
http://www.thegnomonworkshop.com/store/product/712/
In this DVD, Scott Patton shows the processes he uses to create finished character designs for feature films. This DVD explores Patton's fast and efficient method for concept sculpting, skipping the 2D sketch phase all together and designing the character entirely within ZBrush. This method of design is more interactive and has allowed him to work with directors one-on-one directly in 3D. From basic form to final detail, Patton uses a combination of ZBrushs tools and straight forward explanations to show how a character can be created without the usual time restrictions and hassle of most 3D packages. He covers everything from blocking out the forms and fleshing out the muscles, to adding props, detailing with alphas and posing the character.
My god you sound so tired >.< Lol. No offense ofc.
ToxicNoxicity 2 months ago
hey can you recommend a tutorial thats real good on organic modelling, im trying to create muscles that look real but i suck
godsangelfella 11 months ago
can you use this program for putting chars into your games
TutsModding 1 year ago
oh god what a boring voice.
DLotet 1 year ago
What Software are you using??
IncrediblyGenius 1 year ago
@Argon014 It's ZBrush 3.2
arabtornado 1 year ago
ok thanks
Argon014 2 years ago
@Argon014 nah its ZBrush 3
nx01 2 years ago
is the software 3d max or another software?
Argon014 2 years ago