Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Wii Max Granu Boids / Howard Rheingold on Cooperation

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
1,702
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Jan 6, 2008

This performance demonstrates my evolving Wii-Max gestural interface prototype. Beginning with Howard Rheingold's brilliant interview on cooperation theory, I used the Wii controller to manipulate audio with a granular synthesis patch, and filled the video track with flocking pixels based on Craig Reynold's famous Boids algorithm in an OpenGL Jitter implementation. The demo is part of my coursework for MS degree with Integrated Digital Media Institute, Polytechnic University, Brooklyn. I also include video of myself performing, grabbed from the onboard laptop cam. The purpose is to insert my physical presence and gestures discreetly into the performance.

Category:

Science & Technology

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:
see all

All Comments (0)

Sign In or Sign Up now to post a comment!
Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more