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Bizon - Call of Duty Ghosts Weapon Guide

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Published on Nov 30, 2013

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The Bizon's damage is relatively high compared to its peers, although its effective range is short.

You'll kill in three shots to the body up close, or two where one is a headshot. This quickly drops off at a middle range, however: and outside of close quarters you might find you'll need up to 6 shots to kill instead.

Rate of fire is good, streets ahead of any weapon outside of the SMG category and bested only by the CBJ-MS within.

937 rounds per minute will provide a lightning-quick time to kill in close quarter gunfights, and will allow you to rapidly saturate an area with bullets simply by firing from the hip.

Hipfire performance is very good, as with all of the SMGs - unaimed fire will prove a very effective tactic in close quarters battle.

Recoil is moderately heavy, with the weapon pulling upwards and to the right under sustained fire.

Coupled with the lower ranged damage, tackling distant targets is an act of folly: you should seek to flee from gunfights outside your comfort zone.

Aim time is rapid, at just 200 milliseconds, and your movement speed is quick too, at 100 percent of the base speed.

Magazine capacity is above average for the SMG class, at 36 rounds - or 54 with extended mags.

The Bizon is a good all-round SMG: mobile, rapid handling, and devastating in close-quarters combat.

Few weapons can match its rate of fire, and paired with excellent hipfire performance and a sizeable magazine, it's the perfect spray and pray weapon.

Slower-firing guns simply wont stand a chance up close, and you have the reactive ability to tackle any enemy you might encounter unexpectedly.

Of course, such close quarter specialisation comes at the cost of ranged performance: and it doesn't take much distance between you and your opponent before your damage drops and your odds of survival diminish.

The trick to using SMGs effectively is to force short range engagements - if you find yourself in the open taking fire from a distant enemy, it's likely you won't emerge the victor.

Still, this is part of the trade-off you make with a specialised weapon: and if you take care in navigating the maps, and avoid open areas with long sightlines - you'll find you can stack the odds in your favour.

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