Spatial Computing: Part 1
Uploader Comments (phedhex)
All Comments (13)
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Cool stuff Phedhex :) Definetly interesting! As gothicmorman pointed out, this controller (gloves in your vid) has already been built by microsoft and merged to computer by hackers. So what you actually need to do is figure out how to view these things, and how to make them interact naturally :D Best wishes to you
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what about the way they've hacked the kinect and made drivers so it can be used with other devices... it tracks movement and there's so much more innovation that can be done with that ... and i've seen videos of projection and movement tracking technology as in using your own body like a computer. i'll have to look it up again....
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Amazing, what are you studying?
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This is a very amazing video,thanks for sharing, best wishes !
BABYSDOC
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This is a very amazing video,thanks for sharing, best wishes !
BABYSDOC
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too cool :-0
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Man, you were so close, but then you went and added a popup menu to the AR experience. Puke. Search for OCGM for some ideas about how to organize these thoughts. My blog is nui joshland org.
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Very good. Thanks. Suggestion - put an annotation link at the end of the video to go to the next episode.
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Wow! This is an excellent demo on AR potential. Keep going!
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@jake5680 Second. Its an excellent short film too. As a 3D Modeler I really appreciated how usable the tech looked...they really thought it over.
Would this tech be a true 3D experience? As in would the goggles be able to provide peripheral vision?
DCKern 2 years ago
Hi DC -
One of the current limitations of current goggles is that they don't offer true peripheral vision. From the engineer's point of view, it doesn't make much sense to build a high res image into your periphery if you're only going to use it a little bit.
That said, in this proposed design, you'll be able to look away from and object and look back at the object and it will still be there. The user should be able to experience a persistent presence of these objects.
phedhex 2 years ago