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Blender 2.6 fluid simulation - Cycles with motionblur

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Uploaded by on Dec 12, 2011

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Uploader Comments (MaximSachs)

  • did you use fractals

  • @MrRiverWell no just the fluid simulator

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All Comments (13)

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  • @DeniseStarFish does this increase render time?

  • @DeniseStarFish Also horray for physics makes me want to cream particles HA see whut i dud thar?

  • @LemonadeCinema Mostly dynamic lighting, but in turn it makes all your models look smother with more definition . you cant get it on the offical build yet...

    wiki . blender.org/index.php/Dev:Ref/­Release_Notes/2.61/Cycles

    Cycles - GraphicAll . org

    these should help ya

  • @LemonadeCinema Blender Internal is the original classic render engine which is quite old and lacks of features like (f.e. Unbiased Rendering) and its Physically inaccurate...

    Cycles is a new render engine by Brecht van Lommel it is Physically accurate and Unbiased (google it) so for renderings the setup is a lot easier to do (lightning etc.) and it also looks more realistic :)

  • @MaximSachs What's the difference between Blender Render and Cycles Render? Please help I need to sell a model to someone who has been waiting.

  • looks like a gay creampie bukkake party xD

  • Good Work!

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