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Ridge Racer (1993 - arcade version) by Namco - Time Trial

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Uploaded by on Feb 5, 2008

High Quality clip with Stereo sound:
http://www.youtube.com/watch?v=jreHlmxDt-U&fmt=18

High Quality settings is recommended.

The first chapter of the glorious arcade racing game seriers "Ridge Racer"!!

Il primo titolo della gloriosa serie di giochi di guida arcade "Ridge Racer"!!

According to a promotional flyer, Ridge Racer was the first 3-D arcade game to feature texture mapped polygons.

Time Trial mode

BGM Music: "Speedster"

The hardware is Namco System 22

Namco System 22 specs:
CPU: Motorola "68020" @ 24,576MHz
DSP: 2xTMS320C25 @ 49,152MHz
Sound & I/O CPU: Mitsubishi "M37702" (Marked as Namco "C74") @ 16,384MHz
Sound chip: Namco "C352" PCM stereo 4 channel output

Released by Namco on October 1993

Home ports for this game:
Sony Playstation PSOne (1994)
Mobile Phones as "Ridge Racer 3D" (2005)

Capture with Fraps @ 60fps with Vivanonno Namco System 22 emulator and compressed with VirtualDub.

My PC specs with test Vivanonno emulator:
CPU: Intel Core 2 Quad Q6700
RAM: 4 GB GDDR2 RAM
GPU: nVidia GeForce 8800 GTX 768 MB GDDR3 RAM

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Top Comments

  • Blows away the in-cartridge 3D chips that the SNES/Genesis systems had at the time.

  • ey pretty nice for 1993 (yeh house pumpin music :-p)

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All Comments (89)

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  • @theelostriots9999 thats true, but now we mainly sit on our own playing the shit, the arcade community died a terrible death imo.

  • I remember the days when Arcades where the test beds for cutting edge tech. Now home consoles are pretty much more powerful than high end gaming PCs when it comes to raw graphics processing.  How things have changed.

  • best ridge racer ever made in my oppinion

  • where did you download this game??' only i ahve RR2 and Rave racer, so i'd like to download this game.

  • @nooblet911 - And they're not affine either, the PSX version suffered from texture warping as it doesn't have the hardware to straighten the textures up.

  • @SPS148669 Of course it did, it's an arcade machine.

  • @supadupakoopa - Ditto on that, considering the fact that Doom and a few other games used 2.5D and various other tricks just to give the impression of a 3D environment, while this one is in full 3D.

  • @msimplay Sony were fantastic for the Industry, they took Nintendo some serious lessons and shock everything up! Thank god Nintendo split from them.

  • @msimplay I agree I'm glad the retro stuff is even getting more mainstream and available. It should be for everyone to enjoy the past great games.

  • @msimplay Yes! And even the Megadrive was far bigger in Europe then Japan. In Japan

    Nintendo crushed it with the NES and SNES. Horrible marketing and business despite always having powerful technology. The NES should never have lasted as long as it did. Nintendo held back technology once again because they had the market. The PC Engine and Megadrive were amazing machines for 1988.

    The same with the Atari Lynx, it destroyed the Gameboy technology wise, But Nintendo understood the market.

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