Stalker Zombie Onslaught

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Uploaded by on Sep 1, 2008

Please watch in High Quality only.

Zombie Onslaught in pripyat whilst testing the zombie works and didnt crash when killed and so i made a custom spawn and set the rate to insanly high and this was the result.

Youtube assrapes the quality of vids, Also i died from hunger at the end lol.

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Uploader Comments (LITZteam)

  • How many zombies do you have spawned in this?

  • I have no idea, that was only a small group from one spawn, i had 3 spawns going, in 3 diffrent sides of pripyat, so not a clue, triple of what you see there i suppose.

  • No, its called computing the spawns of 6 zombies every 5 seconds, of which i had been playing for like a day game time, which means there was about 1000 zombies scattered around the city, this is just one group of them.

    Plus FRAP's was raping my FPS ontop of that, think before you speak.

Top Comments

  • It's like The Matrix, nobody can tell you what it is. You have to experience it yourself.

  • Minigun would be very good weapon in this mod!!!

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All Comments (44)

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  • :-D :-D :-D

  • all zombies look the same :p

  • @IggyHazard Yeah, someone alert all the L4D2 mod teams! We need "Duty against the Zone mutants!" mods, yesterday! Too bad that L4D2 is pretty arcadey with its firearms, though.

  • @Mazryonh Calamity Alley. I like the sound of that. Did you ever play the HL1 zombie-themed total conversion co-op mod BrainBread? Imagine a STALKER version of that except with mutants of all kinds and player portray a Duty squad. Weapon models would be based on ArsenOL. Imagine a STALKER-themed co-op mod built on the Source engine.

  • @IggyHazard Left 4 Dead: Oblivion Lost? or L4D: Punch-up in Pripyat? Or L4D: Chernobyl Calamity Alley?

  • Radioactive zombies just loooove soda!

  • This reminds me of an idea I brought up on the ZSG forum a few years ago. Actually, others had thought of the concept first, but I had something more specific in mind. The basic concept was to have a zombie invasion in Pripyat. I thought it would be best if you played as a lone ecologist. There'd be an unlimited supply of zombies spawning from logically located spawnpoints. They can only die by a headshot and can kill you with a single hit (only one difficulty). And you'd only have a pistol.

  • no no no, its "mashed potatus!"

  • Тупо хакнул! В могозине 1000 патрон! Зомбеи с 3 пуль!

  • so soda soda so dehh

    al al deh dehhhhh deh agaaaa

    5/5

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