This is a Melty Blood Actress Again: Current Code 1.07 tutorial about F-Kohaku.
Check out part II here with some better alternatives:
http://www.youtube.com/watch?v=fiIbsUEBimM
I was experimenting today with the different options after a raw airthrow, and decided to compile it into a little video.
Here's the followups I think were pretty useful:
meterless
anywhere: AT j.a (whiff) land dash 5c j.bc j.abc AT - 40.9% - 3033 dmg
anywhere: AT j.a (whiff) land 2[c] 236a - 19.8% - 2178 dmg + okizeme
corner or low airthrow: AT j.a (whiff) land 5{c} j.bc j.bc AT - 41.4% - 3093 dmg
low airthrow: AT airdash j.C land 2b j.bc j.abc AT - 45.4% - 3113 dmg
100 meter
anywhere: AT j.a (whiff) land 5{C} j.bc j.bc 236c AT - 41.4% - 3421 dmg
MAX
anywhere: AT j.a (whiff) land 2[c] 236a IH 2c 236a AD - 3547 dmg + circuit break
Link to this comment:
All Comments (0)