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Dynamikon - NPCs and Dummys

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Uploaded by on Nov 5, 2009

The editor lets you place into the scene NPCs which are scripted with Lua, and Points (dummy objects), used for example as simple waypoints for a character or as spawning positions.

The usual:

Be aware that the models and textures are for test purposes only. I know it looks like programmer's art, but I really am a designer with some hobby programming skills. ;-) I study Multimedia|VR-Design at the Burg Giebichenstein in Halle ( http://www.burg-halle.de ).

Tools used: VC++ 2008 Express Edition, 3dsmax, Photoshop, AS3/FlashDevelop (for the GUI).
Libraries used: OGRE3D for graphics, Hikari as GUI, OIS for input, Bullet as physics engine, Lua+luabind for scripting. There is no sound yet.

Thanks goes to nullsquared for the SSAO compositor (post effect).

Visit my portfolio on http://www.fholio.de :-)

Category:

Gaming

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License:

Standard YouTube License

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  • cooooooool * * * * *

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