The editor lets you place into the scene NPCs which are scripted with Lua, and Points (dummy objects), used for example as simple waypoints for a character or as spawning positions.
The usual:
Be aware that the models and textures are for test purposes only. I know it looks like programmer's art, but I really am a designer with some hobby programming skills. ;-) I study Multimedia|VR-Design at the Burg Giebichenstein in Halle ( http://www.burg-halle.de ).
Tools used: VC++ 2008 Express Edition, 3dsmax, Photoshop, AS3/FlashDevelop (for the GUI).
Libraries used: OGRE3D for graphics, Hikari as GUI, OIS for input, Bullet as physics engine, Lua+luabind for scripting. There is no sound yet.
Thanks goes to nullsquared for the SSAO compositor (post effect).
Visit my portfolio on http://www.fholio.de :-)
cooooooool * * * * *
JannisAdmek 2 years ago