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Dreamcast, Legend of Zelda, Ocarina of Time, Master Quest

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Uploaded by on Feb 12, 2008

intro cutscene running at real speed on Dreamcast. Daedalus PSP version of the n64 emu for DC. It cannot display ALOT of textures and is not playable. Zelda Debug Rom does not load ;[

Playable Downloads:
Download bootable MarioKart64 cdi for DC here
http://www.megaupload.com/?d=LY15WKMY

Direct Download Bootable N64 emu + Mario64 for Dreamcast cdi. here
http://www.megaupload.com/?d=P6XFB15R

Category:

Entertainment

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License:

Standard YouTube License

  • likes, 10 dislikes

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Uploader Comments (Drez01)

  • Who cares about your PSP?

    This is a technical demonstration and was meant for dreamcast lovers.

  • AMEN!

  • This is the original rom, no compression was used. There are 2 emulators, 1 has a rom limatation of 10 mgs and only runs mario64=faster. The other 1 does not and is what i used for these videos.

Top Comments

  • The volcano textures look like the top of a slice of pizza....

Video Responses

This video is a response to N64 Emu Daedalus running on Sega Dreamcast
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All Comments (40)

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  • @JacobTheFruit Delishous DEATH YAY!

  • eeeekkkkk!!!!! shitty 16 bit graphics in a 64 bit game!

  • Actually, if any system wants to emulate N64, it must have 64 MB or more RAM -Memory in it, or you can`t fit N64 -game on the system memory. -Simple as that...

  • its slow but on the dreamcast is the grphic better then n64

  • @JaleAlbatros Dude I know all about emulators... I was making a crack at the very bad quality image.

  • @ghostlink2027 It is clear to me that you know nothing about emulation. Emulation is an extremely CPU intensive process since it has to be done with reverse engineering, too extreme that not even a Dreamcast can support, running the game very slowly like in the video.

  • Why not use a newer emulator like PJ64? Daedalus is really old and not nearly as optomized as the newer N64 Emulators out there.

    I still have hope that one day N64 emulation might be "playable" on Dreamcast, however that does not have mean 100% emulation, 20 - 30 FPS would be a Dream!

  • I adore my Dreamcast like I adore my... oh God, I don't know... my soul? I don't think I'd change a single thing about it other than maybe let it live long enough to see a few more of the first-party releases which got ported to other consoles (Virtua Fighter 4 on Dreamcast would be amazing to play), but I've always wondered why they weren't able to give it more RAM AND implement that creative only-process-what's-on-screen technology? I don't know a ton about hardware design.

  • @OriginalName90

    I myself knew what the Dreamcast was capable of, its hardware was awesome in the day and really it still is today. my Friend Excalibur007 (XDP Browser) helped me learn about the capabilities of the Dreamcast. even before then i knew that the Dreamcast was a powerful system only hobbled by the amount of ram it has and the lack of a better storage medium (aka DVD disk). i would have loved to seen more 3rd party support for the DC then what it did have.

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