Luxology Modo 302 Demo at GDC 2008

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Uploaded by on Oct 3, 2008

Immanuel Martin, Luxology Sales Director, shows Luxology's MODO 302 an integrated graphics modeling tools for developers with features including sub-divisional surfaces, 3D Paint, mesh-based sculpting, rendering and animation. The COLLADA tool makes it easy for artists to create new game assets as fast and simply as possible. Take a look to see how easily you can create new assets for your game. www.luxology.com

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Science & Technology

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Uploader Comments (intelswnetwork)

  • hi... if i like animations and anime and stuff should i study this luxologu modo??

    do i need to draw in papers or should i draw in the actual progeam please relpy anyone

  • @deathc0rR3 - check out our artist and animation community.  intel(dot)com/software/artist

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All Comments (8)

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  • that sales director looks like jack sheppard from the "Lost series"

  • looks prity cool. I have mudbox, but i havet realy goten the hang of it yet.

  • What I like is the "ARTIST FRIENDLY" part... One thing that Z-brush isn't for me.

    I think I could get into Modo.. going to try the demo.

  • @kuikai100

    64% 3d.

  • How much 3d.

  • a++++++++++++

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