Uploaded on Apr 27, 2011
A quick peek at my new Espgaluda II pcb / Jamma board.
I have always been a fan of shoot-em-ups going back to Gradius, Thunderforce and R-type series.
It had been a while since i played these and I came across an opportunity to acquire a new unopened Espgaluda II Jamma board which i quickly picked up. I needed a shmup fix and this was it.
I have been away from these types of games for a while and thought that they had died off a while ago but apparently there is still much life in them, which I am excited about, and it seems they have improved the game play quite a bit.
The game is 100% in Japanese so i am still learning the mechanics. You can play this several ways, the first being just simply dodge and fire collecting the green gems which the enemies you destroy drop.
The second is activating the first bullet mode which causes any green gems you have to deplete rapidly while this mode is in effect and while in this mode enemies drop gold nuggets instead. Bullets move slowly in this mode and have a purple hue.
The last way to play is how the pro's play which is a combination of the two above. collecting green gems then initiating bullet mode 1 and collecting nuggets while maintaining some green gems and holding down the bullet mode change button to activate a second slow motion mode that depletes both green gems and gold nuggets and converts all the bullets on screen into points if you destroy the enemy that fired them.
I have seen some very impressive professional game play videos and i can attest to this game being fun and very addictive. I will upload different clips of game play specific to each of the modes (collect only gems, collect only gold etc). I like the versatility and depth and highly recommend this on a console (xbox import?) or arcade (jamma pcb) to maintain the feel and responsiveness of the controls. For not so serious gamers or even just to have it on the go it's also available phone and tablets i believe.